RF Receiver
An RF receiver listens on a frequency. While it has power and an RF broadcaster on the same frequency sends, it passes its power on through its output. The broadcaster can be anywhere on the map.
The inspector calls this panel RF Entity, the same as the broadcaster's. It shows when you select one or more receivers. Frequency is the channel the receiver listens on. Rust uses frequencies from 1 to 999999.
A receiver needs power of its own: it does not make power. Wire its power and its output in the IO Entity panel, see IO wiring.
Can edit several selected objects at once.
| Field | Type | Description |
|---|---|---|
| Frequency# | Whole number | The channel, from 1 to 999999. Receivers pass power on while a broadcaster on their channel has power |
In Play mode
In Play mode, a powered receiver switches on while a powered broadcaster sends on its frequency, and off when the broadcaster stops.