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Hurt Trigger Extended

The Hurt Trigger Extended panel sets a volume that deals damage at four moments, each with its own list of damage. It shows when you select one or more prefabs with this trigger. The damage lists show only when one trigger is selected.

note

Rust's modding damage and force volumes do not show this panel: the game files RustEdit reads leave this part out. See Find trigger volumes.

The trigger checks everything inside it every Rate seconds. Each list can have several rows, and each row has a Damage Type and a Damage Amount. Use the list's add and remove buttons to change the rows.

ListWhen it deals the damage
Damage On EnterOnce, when something enters.
Damage On TimerThe amount each second while something stays inside, split over the checks.
Damage On MoveThe amount for each meter something moves inside.
Damage On LeaveOnce, when something leaves.

Each list has a Hurt Type. Simple deals plain damage. Include Bleeding And Screen Shake deals the damage as an attack, which can make players bleed and shakes their screen. Damage Enabled off stops all of the trigger's damage.

See Trigger volumes for how to place triggers and what is saved.

Can edit several selected objects at once.

FieldTypeDescription
Rate#Number

Seconds between two checks of what is inside the trigger

Damage Enabled#Toggle

When off, the trigger deals no damage at all

On Enter​

FieldTypeDescription
Damage On Enter#List of Damage type and amount

The damage dealt once when something enters. Add a row for each damage type

Items can be added and removed.

Hurt Type On Enter#Dropdown

Simple deals plain damage. Include Bleeding And Screen Shake deals it as an attack, which can make players bleed

Choices
  • Simple
  • Include Bleeding And Screen Shake

On Timer (damage per second)​

FieldTypeDescription
Damage On Timer#List of Damage type and amount

The damage each second while something stays inside, split over the checks

Items can be added and removed.

Hurt Type On Timer#Dropdown

Simple deals plain damage. Include Bleeding And Screen Shake deals it as an attack, which can make players bleed

Choices
  • Simple
  • Include Bleeding And Screen Shake

On Move (damage per meter)​

FieldTypeDescription
Damage On Move#List of Damage type and amount

The damage for each meter something moves inside the trigger

Items can be added and removed.

Hurt Type On Move#Dropdown

Simple deals plain damage. Include Bleeding And Screen Shake deals it as an attack, which can make players bleed

Choices
  • Simple
  • Include Bleeding And Screen Shake

On Leave​

FieldTypeDescription
Damage On Leave#List of Damage type and amount

The damage dealt once when something leaves. Add a row for each damage type

Items can be added and removed.

Hurt Type On Leave#Dropdown

Simple deals plain damage. Include Bleeding And Screen Shake deals it as an attack, which can make players bleed

Choices
  • Simple
  • Include Bleeding And Screen Shake