Hurt Trigger Extended
The Hurt Trigger Extended panel sets a volume that deals damage at four moments, each with its own list of damage. It shows when you select one or more prefabs with this trigger. The damage lists show only when one trigger is selected.
Rust's modding damage and force volumes do not show this panel: the game files RustEdit reads leave this part out. See Find trigger volumes.
The trigger checks everything inside it every Rate seconds. Each list can have several rows, and each row has a Damage Type and a Damage Amount. Use the list's add and remove buttons to change the rows.
| List | When it deals the damage |
|---|---|
| Damage On Enter | Once, when something enters. |
| Damage On Timer | The amount each second while something stays inside, split over the checks. |
| Damage On Move | The amount for each meter something moves inside. |
| Damage On Leave | Once, when something leaves. |
Each list has a Hurt Type. Simple deals plain damage. Include Bleeding And Screen Shake deals the damage as an attack, which can make players bleed and shakes their screen. Damage Enabled off stops all of the trigger's damage.
See Trigger volumes for how to place triggers and what is saved.
Can edit several selected objects at once.
| Field | Type | Description |
|---|---|---|
| Rate# | Number | Seconds between two checks of what is inside the trigger |
| Damage Enabled# | Toggle | When off, the trigger deals no damage at all |
On Enter
| Field | Type | Description |
|---|---|---|
| Damage On Enter# | List of Damage type and amount | The damage dealt once when something enters. Add a row for each damage type Items can be added and removed. |
| Hurt Type On Enter# | Dropdown | Simple deals plain damage. Include Bleeding And Screen Shake deals it as an attack, which can make players bleed |
On Timer (damage per second)
| Field | Type | Description |
|---|---|---|
| Damage On Timer# | List of Damage type and amount | The damage each second while something stays inside, split over the checks Items can be added and removed. |
| Hurt Type On Timer# | Dropdown | Simple deals plain damage. Include Bleeding And Screen Shake deals it as an attack, which can make players bleed |
On Move (damage per meter)
| Field | Type | Description |
|---|---|---|
| Damage On Move# | List of Damage type and amount | The damage for each meter something moves inside the trigger Items can be added and removed. |
| Hurt Type On Move# | Dropdown | Simple deals plain damage. Include Bleeding And Screen Shake deals it as an attack, which can make players bleed |
On Leave
| Field | Type | Description |
|---|---|---|
| Damage On Leave# | List of Damage type and amount | The damage dealt once when something leaves. Add a row for each damage type Items can be added and removed. |
| Hurt Type On Leave# | Dropdown | Simple deals plain damage. Include Bleeding And Screen Shake deals it as an attack, which can make players bleed |