Spawn Group
A Spawn Group is one of Rust's spawners. It holds a list of prefabs and the spawn points where the game puts them while the server runs. Each prefab in the list has a weight, so some are picked more often than others.
The inspector shows this panel when every selected prefab has a spawn group on it. RustEdit does not spawn anything from it on its own. Click Refresh Spawn Instances to place a random pick of the group's prefabs at its spawn points, so you can see what can appear there. Each click removes the last pick and makes a new one. With several spawn groups selected, the button refreshes all of them.
The prefabs it shows are only a picture: they are not part of the map's contents. The game picks its own when the server runs.
Can edit several selected objects at once.
Related
- Spawn groups panel: where the server's own spawns, such as trees, ores and animals, go on the whole map.
- Monuments
- Selection and transform