Wetness Trigger
The Wetness Trigger panel sets a volume that makes players wet in the game. It shows when you select one or more prefabs with a wetness trigger.
Wetness goes from 0 (dry) to 1 (fully wet). A player in the middle of the volume gets the full Wetness. It falls to nothing at the edge of the volume.
See Trigger volumes for how to place triggers and what is saved.
Can edit several selected objects at once.
| Field | Type | Description |
|---|---|---|
| Wetness# | Slider (0 to 1) | How wet a player gets in the middle of the trigger, from 0 to 1. Less toward the edge |